![]() In this position, White can castle kingside or queenside. No pieces can be between the king and the rook To castle, the white king would have to cross over this square which is not allowed. The black bishop on a6 is attacking the f1-square next to the white king. White is not allowed to castle through the bishop's "check" on f1. You are not allowed to castle through check! White would first have to block the check with a move such as pawn to c3 to make castling possible on the next turn. The white king is in check from the black bishop on b4, and you are not allowed to castle to get out of the check. You are not allowed to castle out of check! Note: You are not allowed to castle if you moved the rook that would be part of the castling move. Even if white puts their king back on e1 they still are not allowed to castle. ![]() When white moved their king they forfeited the right to castle during the game. In the above position, the white king has moved from e1 to e2. The white king has moved from e1 to e2 and has lost the right to castle. You cannot castle if you have moved your king (or the rook)! Here are four rules about castling! Rule 1. The white king is castled kingside (short) while Black is castled queenside (long). White has castled kingside while Black has castled queenside. ![]() This special move is the only time you can move two pieces in the same turn. Castling only involves the king and the rook (no other chess pieces), and it is believed that it was invented around the 1500s in order to speed up the game.Ĭastling gets your king out of the center of the board where all the action is taking place! This makes it more challenging for your opponent to checkmate your king! Chess players taking their first steps are often confused about how to castle.
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